v.3.0 Release!


Hello! This is the release of version 3.0 of Vanilla Plus.

  • 14 new units, there was a focus on Swarmers and Forcers this update. 
  • 10 new items.
  • 7 new music tracks.
  • Harder and better NG+ scaling.
  • Unit tweaks.
  • On-death unit effects will now trigger even if the unit is revived.
  • Changed how the class bonuses for Nobles and Revenants work:
    • Noble - 3/6: +25/50% aspd for all units until any noble dies -> +2/4 dmg resist for all units per noble, reducing incoming dmg
    • Revenant- 3/6: +0.5/1% dmg for all revenants per enemy kill -> +4/8% chance for (non DoT) attacks to insta-kill non-elite
  • Changed how the new mod enemies work:
    • Shielders (noble indigo color): Will no longer protect other shielders, now takes half of the damage absorbed.
    • Shamans (sorcerer blue color): Reworked, previously known as Fearmongers. No longer kills itself to silence a player unit. Instead, serves as an enemy healer, constantly healing enemies in range that are hurt. Prioritizes healing over attacking the player. Healing amount and speed increases with NG+.

Files

vanilla-plus-3.0-patch-2.zip 255 MB
5 days ago

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