v.5.0 (Part 1) Release!


Hello! This is the release of the first part of version 5.0.

  • 15 new units. Most of the new units are Builders. Regardless, I made sure to make all of these new units extra special!
  • Tons of bug fixes
  • 1 New enemy type: These enemies will have an area locked on them that deals DoT to your units. Area size increases as NG+ goes up.
  • Class set bonus changes/reworks:
    • Builder (Buffed): +25/75/125% construct damage and duration
    • Mage (Buffed): -15/30/45 enemy defense, +20/35/50% mage attack speed
    • Healer (Reworked): +50/100/150% max HP and healing received for allies. 
    • Revenant (Buffed): +8/16% chance for attacks to instakill non-elite enemies
  • Balance changes: Special enemies have been overall nerfed or changed to only be hard with higher NG+. The same applies to elites (or some of them).
  • Lots of unit nerfs/buffs/changes. Some examples include Crusader, Gardener, Advisor, etc.

Part 2 of this update has no set release date, but I plan for it to include new items, new bosses, new music and maybe even more units and another enemy type?

Files

vanilla-plus-5.0-part-1-hotfix.zip 257 MB
66 days ago

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